The soundtrack does the required job but it feels lacklustre in comparison to previous soundtracks from Joris de Man, failing to strike those emotive chords fans have become accustomed too. Kellan portrays much more of a bridge between player and game, saying the absolute minimum to allow the player to connect on a stronger level. Luckily though this is the worst of it with remaining voice cast portraying more fluid and natural performances. Progression through the story can become somewhat exhausting when gaining instruction from your C.O. Unfortunately, these segments are where the game starts to fall apart with some uninspired voice acting, particularly from your Commanding Officer. Whilst no pre-rendered computer generated cut scenes are present you are treated to a skilful display of the storytelling segments all being displayed in game. Running close to 60 frames per second most of the time and a full 1080p in both single and multiplayer, your eyes are sure to be pleased. Lush forests and the bustling cities of planet Vekta, will certainly take your breath away when you get a moment to reflect on the sheer beauty of these worlds. Unlike previous entries which are known for their darker colour palette and tone, Shadow Fall takes a step in a different direction. Lighting textures and particle systems are brilliant, adding even greater depth to their already stunning locations. All their previous games have been masterful, but this game takes it to an all new level with the power of the PS4. Guerrilla Games have done an absolutely amazing job with the graphical presentation of Killzone Shadow Fall. As one of the best Shadow Marshalls there is you must preserve the Vektan way of life, and this is where your story begins. This is where our story begins, as Lucas Kellan, you witness the horrific transition of the Helghan arrival, the event triggers Kellan’s motivation to join the Vektans peace keeping force and counter terrorism, the Shadow Marshalls. After the decimation of the planet Helga, Vekta allowed Helghan refugees to find shelter on their planet. The conflicting factions of the Vektans and Helghast must co-exist in a somewhat cold war scenario. Set on the planet Vekta, some 30 years after the events of The Second Extrasolar War (Killzone 3).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |