You can also gather gems and coins to shop at a merchant between stages, and this mechanic feels much more interesting as you decide whether to purchase a permanent health upgrade, extra shielding or maybe even a bomb or healing item to help propel you through the next area. There are the expected pick-ups to grab as you mill around levels - everybody loves a nice health-replenishing chicken dinner - but again this aspect feels somewhat undercooked, with just a health potion, a rather useless bomb and a spell scroll that blasts your surrounding area with fire to round out the available items. On both hard mode - which the game defaults to when you first boot up - and easy difficulty setting, we just never found ourselves needing to mix up our tactics all that often, and this is mainly because the enemies don't provide much in the way of a strategic challenge beyond the occasional mass pile on. Regardless of warrior choice we found ourselves relying almost entirely on our ranged attacks in order to mill through the goblins, orcs and skeletons that stood in our way. On paper there certainly seems to be plenty of diversity in the move sets you've got at your disposal but, in all honesty, the moment-to-moment action doesn't really pack in much variety. Fae wields twin blades, flings deadly daggers from distance and can zip in and around arenas at speed, whilst Iolo - our own favourite of the trio - can teleport, fire off powerful blue energy balls and get up close and personal with his.well his beard, for vicious hairy melee attacks. Rooney makes use of cannon balls for close quarters and ranged damage, for example, and can pull off a powerful charge dash that's capable of wiping out multiple opponents at once. Split over four short levels, the game sees you blast through foes using your chosen fighter's three unique combat abilities comprised of a weapon attack, ranged projectile and special move.Ĭaptured on Nintendo Switch (Handheld/Undocked) In Battle Axe players choose from one of three warriors, Rooney, Fae or Iolo and - in either solo or two-player local co-op - set out across the land of Mercia in order to rescue innocent locals who've been snatched away by the dastardly sorceress Etheldred and her hordes of evil minions. However, a lack of content and modes, alongside tired gameplay that doesn't mix things up in any interesting or surprising ways across a fairly brief running time, leaves this feeling like a rather lacklustre effort. With Nieborg himself on graphical duties and legendary composer Manami Matsumae (Mega Man, Final Fight, Shovel Knight) providing the soundtrack, this one certainly more than manages to nail the look and feel of its most obvious inspirations. Veteran pixel artist Henk Nieborg's old-school throwback, Battle Axe, seeks to replicate the classic top-down hack and slash action of arcade classics such as Gauntlet, Knights of the Round and Golden Axe.
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